Playing through Pokemon Legends: Arceus, I got through the first frenzied Pokemon and have a 3-star ranking so far, about 17 hours in. I still haven't even made it to the other area yet on the map as I've been taking things fairly slow and checking out as much as I can before moving on.
What I like so far:
- The formula change! I absolutely hate how it's taken them this friggin' long to actually come out with something different story-wise. I'm really enjoying it. It's fresh, it's different, it's not perfect, but it's still enjoyable.
- Toggling the HUD. That's pretty cool. I don't have it off often, but it's nice that the option is there because then you can take some pretty nice screenshots.
- Visible size differences in 'mons! Finally, some proper scaling of these pocket monsters! I like how you can physically see size differences in the wild, how some are itty bitty and others are much bigger. I especially like the alpha forms too and how big they can be.
- Missions. I really like the mission log and being able to take on as many as possible and work your way through them as you progress. I don't feel pushed by a story and I really like that. Not that I don't like having a main objective in a game, but it's just nice to have side quests and given the option to explore while still earning experience -- it gives a better change of pace and a nice break to the main story.
- Difficulty. So far this isn't a hard game, but there is a slight learning curve since it's an entirely different game. I like the fact that some 'mons are straight up ready to attack my face the minute they see me. Pokemon track you for a longer distance than I expected and I like that. The level scaling is on point too. You will run into some 'mons that are double your level or more if you try to engage in battle. You will find yourself running from that battle and sacrificing your poor little partner in the process. Oops, sorry little Zubat. One-hit KO'D by a cute Shellos that ended up being an angy boi and took him out with a freaking Ice Beam at that level.
- Music. Music in Pokemon games is always very good. 'Nuff said.
- The crafting system. I love the fact that I'm expected to craft my own pokeballs and medicine and such. I haven't purchased a single item in game yet despite having the option to. Why waste the money when I can collect everything I can on my explorations and then head back to camp?
- Evolving is a choice! Not that it wasn't a choice in the past, but it got so annoying being prompted to the evolution screen whenever you leveled up a Pokemon that was past it's evolution level without an Eviolite. Now you just have the prompt "Can Evolve!" and can choose to do so from the menu when you click on a Pokemon that can evolve. And with your Pokemon's skills and attacks being much stronger even starting out, you don't feel as weak if you choose not to evolve. I really love this option and so far I've only evolved half of my team.
What I don't like:
- The graphics. Yep. Gonna bitch about these graphics. Some of the textures are just plan awful and hard to look at. Some of the lighting/shading is terrible too. The sky is very pretty though. A++ for that.
- Frame rates. There are some parts where I found Pokemon in the distance just moving so slowly because the frame rate was so bad. I also saw a small glitch yesterday when playing where my character was on uneven land and their foot was moving(?) up and down like they were tapping their foot, but it wasn't an idle animation. Maybe a patch will fix this? No idea.
- The environment. Okay so I don't hate the environment. I actually really like how big everything feels. But that's the thing. All that vast space and it's just plain empty. If I'm far away, like looking over a cliffside, you don't see a single bit of movement from a farther distance. You don't see any Pokemon in the sky, none running across the land like you would expect. When you get closer to some areas trees, Pokemon, and such will just pop in. It just feels very half-finished. A part of me hopes they're keeping everything vastly empty to make room for a DLC or something, but I think that's just wishful thinking.
- Cut and paste behaviors. So there's basically two behaviors to expect when out and about. Scared pokemon and angry pokemon. Some pokemon straight up want to wreck your face, others will run/fly away as fast as they can the minute they see you. And of course alpha Pokemon are always pissed off and will want to kill you. I like this, but at the same time I wish they included more behaviors and some unexpected responses of certain Pokemon. I want to see a huge alpha Bidoof run from me because he's scared despite being 1/2 my size, and go try to hide behind a little tree or something and think he's succeeding at being hidden. I want to see a herd of Stantler, where a majority of them run, but one of them that's not an alpha decides to charge at me instead of run away. I want to see a puny little Starly look like he's flying away only to turn around and divebomb me or something. I don't hate what we got, but I just expected more variety.
- No abilities. I don't know why they took this out. Maybe because some abilities required held items (which you don't have in this game either, but I understand why and it doesn't bother me)? Even then they could've forgone those and just kept things like Thick Fat and Intimidate and such. This would've made for even more strategic gameplay.
- That half-finished feeling. What I just mentioned above, and basically with everything I've listed, I'm pretty disappointed with this graphically and how things run. It's not a hot mess, but it definitely could be better. I was not expecting this to be Breath of the Wild Pokemon. It seemed like that with the very first trailer last year, but since seeing more screenshots and videos, it became apparent that it wasn't the case and I was okay with that. That being said, I still think this game could've used another year of development. Add more 'mons and flesh out the environments more, fix the frame rate, add some freaking textures instead of copying and pasting patterns. Hell could've added in abilities too.
Regardless of the cons, this is overall a pretty great game and a nice refresh to the series. Definitely worth a play through.