Yay another MGS fan.
My problems with MGSV were mostly with the story, which felt completely disjointed. It basically felt like: do this random mission and here's a random cutscene the majority of the time. It was all over the place.
The game felt unfinished for sure. I do believe the final product was not what kojima fully intended and I'm sure a lot of that was due to the fallout between him and konami. I mean we know now for sure there was a whole 3rd chapter cut from the game which resulted in a plot line not being resolved (eli).
The trailers basically implied we would see the downfall of Big Boss which I don't see how any one could say that's what we got. Especially with the "twist" at the end which just irked me and felt so thrown in for shock value rather than making sense. Just didn't add up to me after playing the previous Big Boss MGS games.
I'll add that it barely had any boss fights and only one that was somewhat interesting. Underused characters. Also the mission variety goes to pot after a while. They just recycle the same missions but on extreme mode and a lot of the side ops were find this rogue soldier or catch this animal over and over. Like I said, I blame the feud between konami and kojima and believe there was much more in store but o well, water under the bridge.
I know MGS4 had a ton of cutscenes compared to gameplay but the story that was there was so much more interesting and cohesive than anything V had and for me story is what matters most in MGS. That game was like a love letter to MGS fans.
Not that V didn't have it's good points though. The gameplay itself was fantastic and the best in the series. So much at your disposal. D-Dog was my bro. And of course the graphics were on point. I had fun playing it all in all and platinumed it on PS3. It just wasn't what i was expecting.
By the way, the first one i played was Sons of Liberty too. I was hooked after that. It was like nothing I had ever played before. Good times.
MGS3 is my personal fav though.